As far as titular villains go, we know surprisingly little about why Auril is doing what shes doing and thats a shame, because it makes it hard for us to convey her to the players and decide how shell react in certain situations. Were so happy to hear that our resources are helpful to you! Around the same time, piracy becomes more rampant, raising questions as to just what is going on. But we can do better than that. Icewind Dale: Rime of the Frostmaiden is an adventure module with themes of survival, horror and fantasy for the 5th edition of the Dungeons & Dragons fantasy role-playing game . The easiest way to do this is to alter Vellynnes Quest (described at the end of Chapter 4) so that the wizard doesnt immediately tell the party exactly where to go. You discuss problems I was picking up on in reading the module and give fantastic answers! Dragonborn however do get resistance. For a class, a Gloom Stalker ranger seems like it would fit right in. Then the beastmaster subclass is great if your character rides an axe beak or has sled dogs, gloom stalker can give you darkvision or enhance it, horizon walkers would be motivated to get Auril off the material plane! As an example, I recently created a Shifter Ranger with the Fisher background. Druids of frost devoted to Auril the Frostmaiden stalk the snow, spreading her grim power wherever they go. But if theyre down for anything, you can have each player draw twice for extra secrets, and I recommend this regardless, because some of the secrets are just not that exciting. Drizzt Fan: is self-explanatory and only cool if YOU plug Drizzt into the adventure somewhere, but its worth it if one of your players loves the RA Salvatore novels! This site works best with JavaScript enabled. My favourites are rogue and warlock though. As this adventure is a prequel designed for lower level characters, players will have to create new adventurers, which is one drawback to choosing this adventure. And Spy: provides a contact and faction to deliver important information to your party, but theres no danger in being discovered, so instead of the Harpers, I would use the Zhentarim or a more nefarious organization from the campaign! Beyond this yawning fissure, the Caves of Hunger await. Use rumors and NPC conversation to steer the characters toward towns and locations that have creatures/NPCs that are tied to the story, such as Bremen (frost druids), Lonelywood (frost druids), Caer-Konig (duergar), Caer-Dineval (Arcane Brotherhood/duergar), and Easthaven (Arcane Brotherhood/duergar). Please enable JavaScript to get the best experience from this site. So, lets not waste more time: heres my top 5 tips for DMs running Rime of the Frostmaiden. I would love to create a character for this, but I happen to be DMing it! For a more in-depth guide to creating this structure, you can check out Part 3: Starting Strong, Part 4: Northern Ten-Towns andPart 5: Duergar Conspiracyof the Running Rime of the Frostmaiden-series. Since these secrets are determined randomly, feel free to ask your DM to redraw your secret if you get one that doesnt interest you. Slaad Host: is great if your player is willing to die for an epic D&D moment, because if your party does not have healers, the character may struggle to save themselves before its too late! It advertises content for levels 1 through 13. Required fields are marked *. Icewind Dale: Rime of the Frostmaiden is a huge adventure book filled with opportunities for characters to start their heroic (or morally ambiguous) journeys in the rough-and-tumble settlements of Ten-Towns. A loose structure means having an idea about in which order you want the party to visit different towns and locations, so that things unfold in a way that suits you and the story you want to tell. Our article series on Running Rime of the Frostmaiden has more information on establishing motivation throughout, with especially Part 1: Background and Part 3: Starting Strong covering Aurils and the characters starting motivations in more detail. 1. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Can you save Ten-Towns from the Frostmaiden's everlasting night? On the other hand, there are merits to suddenly finding out that you need to play against type. Plus, tritons have darkvision! Liam Nolan is an associate writer at CBR. Icewind Dale - Rime of the Frostmaiden. Adventure Game Industry Market Research Summary (RPGs) V1.0, TSR, WotC, & Paizo: A Comparative History, Eric Noah's Unofficial D&D 3rd Edition News. You have to walk that fine line between building tension while saving some of the good stuff for later. Maybe dim? Icewind Dale experienced freezing temperatures for much of the year. The cold and mysterious Lurkwood serves as the home of numerous groups of goblinoids that have banded together into one tribe called the Chill. For more specific advice on encounter balance, you can check out the DMs Resources for Icewind Dale: Rime of the Frostmaiden, which contains detailed assessments and suggestions for most of the encounters in Rime of the Frostmaiden. Owlbear Whisperer: is what every player character wants, so I say, give it freely! Midwinter Child: gives the character a boon from the Frostmaiden, but remember, the Frostmaiden can also taketh away! For the conditions outdoors, anything that evokes IRL Alaska / Yukon / Scandinavia / Siberia / Antarctica will be appropriate. Heres some quick ways you can do this: These are very loose ideas, of course, and should be fitted to your purposes. Twiggy Tenderfoot the druid quickly ran over to revive the two fallen PCs, but for the dwarf's condition there was no remedy! Might that be you? Create an account to follow your favorite communities and start taking part in conversations. Now Im not super into character optimization, but there are some objectively good choices for this campaign that you may not expect! Why should they try to end Aurils Everlasting Rime? Seriously, check out the wilderness survival guide if youre not convinced! Id never lie to you, reader dearest. And I wanted to ask folks for interesting character ideas that might fit into such a winter-swept setting? One of the endings forRime of the Frostmaidensees the party sent back in time to before the collapse of the Netheril. Theyre even better suited to returning to the warm hearths of Bryn Shander and telling tall tales of exaggerated heroism to an enthralled audience! covering Aurils and the characters starting motivations in more detail. Obviously this is only my opinion, but its both very thematic and incredibly good for the adventure from a mechanics perspective. 4. Some DMs want the players to build characters together so that their party is cohesive and their backstories have internal connections. Which has a character hook for every background included in the Players Handbook, like some popular choices. Character Ideas for Icewind Dale: Rime of the Frostmaiden. And if you want to start this campaign around level 6 after Dragon of Icespire Peak or another mini-campaign, you can skip the first two chapters and begin at level 5, or start at level 7 with chapter 5, when Auril actually comes into play! You can find him on Twitter @LD_Nolan. In the adventure, a group of otherworldly beings crash in the Trackless Sea, just off the Sword Coast. for more advice on how to do this. I havent read or played the adventure, so my opinions are both spoiler free and also just kind of blind conjecture. Baldurs Gate: Descent into Avernus free maps, a series of articles on running Rime of the Frostmaiden, video series on running Rime of the Frostmaiden, DMs resources for Rime of the Frostmaiden. Beneath the unyielding night sky, you stand before a towering glacier and recite an ancient rhyme, causing a crack to form in the great wall of ice. Which is practically essential because Icewind Dale is never brighter than dim light, so all characters without dark vision have disadvantage on perception checks all the time! , which contains detailed assessments and suggestions for most of the encounters in Rime of the Frostmaiden. Although there are no official 5e adventures set in the area at this time, that doesn't mean there aren't any in general. I've heard there are a tribe of Goliath in ID:RotFM, especially since Goliath are well adapted to mountain living. I've been thinking more about what I'd play myself. Right now, there are no official adventures that follow up onRime of the Frostmaiden, and the Dungeons & Dragons community has not yet had enough time with the story to create content of their own. For those looking to continue with their characters past the events ofRime of the Frostmaiden, Dale "Slade" Henson'sHow the Mighty Are Fallenmay just be the right choice. I also love the idea of Rogues hiding in the snow, Wizards using the Tiny Hut spell to completely ignore the wilderness, and Artificers being able to build anything you need to survive! Icewind Dale: Rime of the Frostmaiden doesnt include any new backgrounds, but it does give guidance on how to incorporate the backgrounds from the Players Handbook into the land of Icewind Dale. Announced as part of today's Dungeons & Dragons Live eventtaking place online this year thanks to the novel coronavirus pandemicIcewind Dale: Rime of the Frostmaiden is a new adventure for . Let Clerics be Atheist, let Barbarians be cowardly or calm, let Druids hate nature, and let Wizards know nothing about the arcane. In Icewind Dale, adventure is a dish best served cold. You can check out Part 6: The Open Railroad for more advice on how to alter Vellynes Quest and open up the adventure more. Rime of the Frostmaiden is optimized for 4-6 characters starting at level 1, but this is all flexible. Alright, these secrets are included to foment mistrust among the party so first ask your players if they think this will be fun! So Not really? I haven't played an artificer yet and I want to try out paladin and bard again, so probably one of those. One of Rime of the Frostmaidens most notorious features is that it starts out as a sandbox, where the characters are left more-or-less up to their own devices in the wintery Ten-Towns. How Many Adventure Site Available on Icewind Dale: Rime of the Frostmaide? I know they were acclimated to cold and mountainous climates, but not flat out resistant to Cold. Icewind Dale: Rime of the Frostmaiden; Eberron: Rising from Last War; Baldur's Gate: Descent into Avernus; Guildmasters' Guide to Ravnica; Waterdeep: Dragon Heist; Waterdeep: Dungeon of the Mad Mage; Tomb of Annihilation; Mythic Odysseys of Theros; Curse of Strahd; Storm King's Thunder; Rage of Demons; Elemental Evil; Tyranny of Dragons; Fangs . For a more in-depth guide to creating this structure, you can check out, For more specific advice on encounter balance, you can check out the, DMs Resources for Icewind Dale: Rime of the Frostmaiden. And then, once your groups expectations have been aligned, everyone can get started working on their characters together, sharing ideas and forming intra-character bonds. Basically as a small child she was lost in a storm and separated from her parents and then a yeti found her, saved her, and then raised her as its own. Intro to Icewind Dale: We introduce you to the history and geography of Icewind Dale, reviewing past products, novels, video games, and key setting elements. Spoiler best classes for icewind dale: rime of the frostmaiden and also just kind of blind conjecture this site helpful to you anything evokes. Tales of exaggerated heroism to an enthralled audience were acclimated to cold and mountainous climates but... 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